                      -=- "Akira! - Full Docs" -=-

Game Name   : Akira
Company     : Ice Software
Supplied By : T.E.S.
Cracked By  : The Black Cat
Docs By     : -TCB!-


LOADING: (Disk)
1. Switch on computer
2. Insert Akira disk 1
3. Follow on screen prompts

LOADING: (CD32)
1. Switch on console
2. Open lid
3. Insert CD
4. Close lid

DISC VERSION
The game can be paused by pressing "P". "ESC" will return to
main menu.

CD 32 VERSION
The game can be paused by pressing the pause button.  
Holding both "charcoal" buttons will return to main menu.

REQUIREMENTS
1 Meg of memory
1 joystick or joypad
A500 A600 A1500 A2000 A1200 A4000 030/040 CD32

PROTECTION
When the protection screen appears goto the deignated page number 
and find the letter combination shown.  Using the keyboard, 
joystick or joypad enter the six numbers shown beneath the 
respective letters.

-======================================================================-
Level [1] - "Street Racing"

Kaneda, head of the Capsule gang, leads the fight against their rivals,
the Clowns.  In these road levels you will play the part of Keneda on
his bike.  You must take your way through the streets of Neo Tokyo
within the given time.

* STATUS PANEL

  Lives  Character  Energy  Fuel  Time Score  Pickups  Aura


* BIKE CONTROLS

  Fire  -		Throw grenade if available
  Left  -		Brake
  Right -		Accelerate
  Up    -		Move up
  Down  -		Move down


* PICKUPS

  Grenade -		Five grenades
  Fuel canister -	Fuel
  Pause symbol -	Clock stop
  Fast forward -	Speed up
  Square Shield -	Shield
  Capsule -		Bonus points
  Jar of energy -	Energy


* HINTS

  1.Hit the cones for points and bonusses.
  2.Explode the boulders with grenades to make a way through.
  3.Get to end before time runs out.
  4.Use jumps to get over devastated road.
-======================================================================-
Level [2] - "Military Hospital"

Tetsuo, Kaneda`s friend, loses controll of his bike and just misses ore
of the escaping mutant children.  Tetsuo is taken by the authorities
and experimented upon by the scientists of the Akira project.  
Mow you play the part of Tetsuo you must escape the Hospital filled with
doctors, guards and other subjects of the Akira project which appear as
toy cars, teddy bears and rabbits.
Lits must be unlocked by a pass key which can be found around the level.
Up will enter the lift.  You will receive aura from some of the baddies
you kill and these must be collected.  When the aura is full the exit 
will flash on the status section and you must find the exit.
(To the right of the level)

* STATUS PANEL

  Lives  Character  Energy  Weapon  Time Score  Pickups  Aura


* CONTROLS

  Fire -		Fire shot
  Left -		Walk left
  Right -		Walk right
  Left down - 		Run left
  Right down - 		Run right
  Up -			Jump (Or enter lift)
  Down -		Duck down
  Right button (CD32) - Jump forward off platforms
  Space bar -		Jump forward off platforms

* PICKUPS

  Pause -		Pause clock
  Clock back -		Clock backwards
  Square Shield -	Shield
  Jar of Energy -	Energy
  Jar of life -		Extra life
  Energy ball -		Better boucing weapon with three shots
  Bonus -		Extra score
  Pass key -		Hospital lifts to use first time
  Aura - 		Dropped by baddies increases aura when 
			picked up

* HINTS

  1.Fill the Aura replicator by collecting the Aura left behind by the
    enemies.  Once it`s full you may leave the level.
  2.Skittles are invinsible therefor avoid where ever possible.
  3.Do not use your weapon continuously without as each time it is used
    it`s power will decrease.
  4.Access cards are required to operate lifts.
  5.Once an area is completed, within the level, a red light will flash.
  6.Life energy is regained by collecting Aura.
-======================================================================-
Level [3] - "Toyland"

Tetsuo enters Toyland with growing powers.  You will come across huge
Rabbits, Teddy Bears, Cars and Zeppelins on this level.
Pickup clouds will cause Tetsuo to fly.

* STATUS PANEL

  Lives  Character  Energy  Weapon  Time Score  Pickups  Aura

* CONTROLS

  Fire -		Fire shot
  Left -		Walk left
  Right -		Walk right
  Left down - 		Run left
  Right down - 		Run right
  Up -			Jump
  Down -		Duck down
  Right button (CD32) - Jump forward off platforms
  Space bar -		Jump forward off platforms

* PICKUPS

  Pause -		Pause clock
  Clock back -		Clock backwards
  Square Shield -	Shield
  Jar of Energy -	Energy
  Jar of life -		Extra life
  Tets weapon -		Better weapon
  Bonus -		Extra score
  Aura -		Increases Aura when picked up
  Cloud -		Tetsuo will now fly
  
* HINTS

  1.Matches are invinsible and must therefor be avoided.
  2.There are no fixed routes and sometimes the less obvious is a
    better way.
-======================================================================-
Level [4] - "Castle"

Tetsuo finds a castle within the Toyland and now believes he has 
unlimited powers.  However the guards abd the other subjects will
try to stop Tetsuo from finding Akira.

* STATUS PANEL

  Lives  Character  Energy  Weapon  Time Score  Pickups  Aura

* CONTROLS

  Fire -		Fire shot
  Left -		Walk left
  Right -		Walk right
  Left down - 		Run left
  Right down - 		Run right
  Up -			Jump
  Down -		Duck down
  Right button (CD32) - Jump forward off platforms
  Space bar -		Jump forward off platforms

* PICKUPS

  Pause -		Pause clock
  Clock back -		Clock backwards
  Square Shield -	Shield
  Jar of Energy -	Energy
  Jar of life -		Extra life
  Energy ball -		Better boucing weapon with three shots
  Bonus -		Extra score
  Pass key -		Hospital lifts to use first time
  Aura - 		Dropped by baddies increases aura when 
			picked up

* HINTS

  1.Good luck!
-======================================================================-
Level [5] - "Sewers On Foot"

Kaneda, in search of Tetsuo, makes his way through the sewers where 
he is under constant attack by the military.  You now play the part
of Kaneda again and must find your way through the sewers insearch
of Tetsuo.

* STATUS PANEL

  Lives  Character  Energy  N/A  Time Score  Pickups  Aura

* CONTROLS

  Fire -		Fire shot
  Left -		Walk left
  Right -		Walk right
  Left down - 		Run left
  Right down - 		Run right
  Up -			Jump
  Down -		Duck down
  Right button (CD32) - Jump forward off platforms
  Space bar -		Jump forward off platforms

* ON LADDERS

  Up -			Go up ladder
  Down -		Go down ladder
  Left/Right Fire -	Fire shot Left/Right
  Up Left/Right -	Jump off ladder
  Down Left/Right -	Drop off ladder

* PICKUPS

  Pause -		Pause clock
  Clock back -		Clock backwards
  Square Shield -	Shield
  Jar of Energy -	Energy
  Jar of life -		Extra life
  Gun -			Better weapon Kenada
  Bonus - 		Extra score
  Aura -		Dropped by baddies increases aura when
			picked up.

* HINTS

  1.Jump on rats.
  2.Collect four pieces of the gun to power up your weapon.
-======================================================================-
Level [6] - "Flying Through The Sewers"

Kenada manages to take a military hover ski, flying away with it,
a member of the resistance, Kaneda and Kei make their way guided
by Kyoro, who has possesed Kei to help the children in their fight
against Tetsuo.

* STATUS PANEL

  Lives  Character  Energy  Fuel  Time Score  Pickups  Aura


* CONTROLS

  Fire -		Fire shot/missile
  Left -		Move left
  Right -		Move right
  Up -			Move up
  Down -		Move down

* PICKUPS

  Shootup -		Shoot up one step of three available
  Shotsplit -		Split shot in two directions
  Missile -		Fire missiles
  Square Shield -	Shield
  Jar of Energy -	Energy

* HINTS

  1.Shoot the lighter bricks to make doorways through walls
  2.Many enemies have hidden pickups.
-======================================================================-

That`s it! Enjoy The Game!